Julian Borger
The Guardian, Friday 6 September 2002
If the US and Iraq do go to war, there can only be one winner, can't
there? Maybe not. This summer, in a huge rehearsal of just such a conflict -
and with retired Lieutenant General Paul Van Riper playing Saddam - the US
lost. Julian Borger asks the former marine how he did it.
At the height of the summer, as talk of invading Iraq built in
Washington like a dark, billowing storm, the US armed forces staged a rehearsal
using over 13,000 troops, countless computers and $250m. Officially, America
won and a rogue state was liberated from an evil dictator.
What really happened is quite another story, one that has set alarm
bells ringing throughout America's defence establishment and raised questions
over the US military's readiness for an Iraqi invasion. In fact, this war game
was won by Saddam Hussein, or at least by the retired marine playing the Iraqi
dictator's part, Lieutenant General Paul Van Riper.
In the first few days of the exercise, using surprise and unorthodox
tactics, the wily 64-year-old Vietnam veteran sank most of the US expeditionary
fleet in the Persian Gulf, bringing the US assault to a halt.
What happened next will be familiar to anyone who ever played soldiers
in the playground. Faced with an abrupt and embarrassing end to the most expensive
and sophisticated military exercise in US history, the Pentagon top brass
simply pretended the whole thing had not happened. They ordered their dead
troops back to life and "refloated" the sunken fleet. Then they
instructed the enemy forces to look the other way as their marines performed
amphibious landings. Eventually, Van Riper got so fed up with all this cheating
that he refused to play any more. Instead, he sat on the sidelines making
abrasive remarks until the three-week war game - grandiosely entitled
Millennium Challenge - staggered to a star-spangled conclusion on August 15,
with a US "victory".
If the Pentagon thought it could keep its mishap quiet, it
underestimated Van Riper. A classic marine - straight-talking and fearless,
with a purple heart from Vietnam to prove it - his retirement means he no
longer has to put up with the bureaucratic niceties of the defence department.
So he blew the whistle.
His driving concern, he tells the Guardian, is that when the real
fighting starts, American troops will be sent into battle with a set of
half-baked tactics that have not been put to the test.
"Nothing was learned from this," he says. "A culture not
willing to think hard and test itself does not augur well for the future."
The exercise, he says, was rigged almost from the outset.
Millennium Challenge was the biggest war game of all time. It had been
planned for two years and involved integrated operations by the army, navy, air
force and marines. The exercises were part real, with 13,000 troops spread
across the United States, supported by actual planes and warships; and part
virtual, generated by sophisticated computer models. It was the same technique
used in Hollywood blockbusters such as Gladiator. The soldiers in the
foreground were real, the legions behind entirely digital.
The game was theoretically set in 2007 and pitted Blue forces (the US)
against a country called Red. Red was a militarily powerful Middle Eastern
nation on the Persian Gulf that was home to a crazed but cunning megalomaniac
(Van Riper). Arguably, when the exercises were first planned back in 2000, Red
could have been Iran. But by July this year, when the game kicked off, it is
unlikely that anyone involved had any doubts as to which country beginning with
"I" Blue was up against.
"The game was described as free play. In other words, there were
two sides trying to win," Van Riper says.
Even when playing an evil dictator, the marine veteran clearly takes
winning very seriously. He reckoned Blue would try to launch a surprise strike,
in line with the administration's new pre-emptive doctrine, "so I decided
I would attack first."
Van Riper had at his disposal a computer-generated flotilla of small
boats and planes, many of them civilian, which he kept buzzing around the
virtual Persian Gulf in circles as the game was about to get under way. As the
US fleet entered the Gulf, Van Riper gave a signal - not in a radio
transmission that might have been intercepted, but in a coded message broadcast
from the minarets of mosques at the call to prayer. The seemingly harmless
pleasure craft and propeller planes suddenly turned deadly, ramming into Blue
boats and airfields along the Gulf in scores of al-Qaida-style suicide attacks.
Meanwhile, Chinese Silkworm-type cruise missiles fired from some of the small
boats sank the US fleet's only aircraft carrier and two marine helicopter
carriers. The tactics were reminiscent of the al-Qaida attack on the USS Cole
in Yemen two years ago, but the Blue fleet did not seem prepared. Sixteen ships
were sunk altogether, along with thousands of marines. If it had really
happened, it would have been the worst naval disaster since Pearl Harbor.
It was at this point that the generals and admirals monitoring the war
game called time out.
"A phrase I heard over and over was: 'That would never have
happened,'" Van Riper recalls. "And I said: nobody would have thought
that anyone would fly an airliner into the World Trade Centre... but nobody
seemed interested."
In the end, it was ruled that the Blue forces had had the $250m
equivalent of their fingers crossed and were not really dead, while the ships
were similarly raised from watery graves.
Van Riper was pretty fed up by this point, but things were about to get
worse. The "control group", the officers refereeing the exercise,
informed him that US electronic warfare planes had zapped his expensive
microwave communications systems.
"You're going to have to use cellphones and satellite phones now,
they told me. I said no, no, no - we're going to use motorcycle messengers and
make announcements from the mosques," he says. "But they refused to
accept that we'd do anything they wouldn't do in the west."
Then Van Riper was told to turn his air defences off at certain times
and places where Blue forces were about to stage an attack, and to move his
forces away from beaches where the marines were scheduled to land. "The
whole thing was being scripted," he says.
Within his ever narrowing constraints, Van Riper continued to make a
nuisance of himself, harrying Blue forces with an arsenal of unorthodox
tactics, until one day, on July 29, he thinks, he found his orders to his
subordinate officers were not being listened to any more. They were being
countermanded by the control group. So Van Riper quit. "I stayed on to
give advice, but I stopped giving orders. There was no real point any
more," he says.
Van Riper's account of Millennium Challenge is not disputed by the
Pentagon. It does not deny "refloating" the Blue navy, for example.
But that, it argues, is the whole point of a war game.
Vice-Admiral Cutler Dawson, the commander of the ill-fated fleet, and
commander, in real life, of the US 2nd Fleet, says: "When you push the
envelope, some things work, some things don't. That's how you learn from the
experiment."
The whole issue rapidly became a cause celebre at the Pentagon press
briefing, where the defence secretary, Donald Rumsfeld, got the vice-chairman
of the joint chiefs-of-staff, General Peter Pace, to explain why the mighty US
forces had needed two lives in order to win.
"You kill me in the first day and I sit there for the next 13 days
doing nothing, or you put me back to life and you get 13 more days' worth of
experiment out of me. Which is a better way to do it?" General Pace asked.
Van Riper agrees with Pace in principle, but says the argument is
beside the point.
"Scripting is not a problem because you're trying to learn
something," he says. "The difference with this one was that it was
advertised up front as free play in order to validate the concepts they were
trying to test, to see if they were robust enough to put into doctrine."
It is these "concepts" that are at the core of a serious
debate that underlies what would otherwise be a silly row about who was playing
fair and who wasn't. The US armed forces are in the throes of what used to be
called a "Revolution in Military Affairs", and is now usually
referred to simply as "transformation". The general idea is to make
the US military more flexible, more mobile and more imaginative. It was this
transformation that Rumsfeld was obsessed with during his first nine months in
office, until September 11 created other priorities.
The advocates of transformation argue that it requires a whole new
mindset, from the generals down to the ordinary infantryman. So military
planners, instead of drawing up new tactics, formulate more amorphous
"concepts" intended to change fundamentally the American soldier's
view of the battlefield.
The principal concept on trial in Millennium Challenge was called
"rapid, decisive operation" (RDO), and as far as Van Riper and many
veteran officers are concerned, it is gobbledegook. "As if anyone would
want slow, indecisive operations! These are just slogans," he snorts.
The question of transformation and the usefulness of concepts such as
RDO are the subject of an intense battle within the Pentagon, in which the
uniformed old guard are frequently at odds with radical civilian strategists of
the kind Rumsfeld brought into the Pentagon.
John Pike, the head of GlobalSecurity.org, a military thinktank in
Washington, believes the splits over transformation and the whole Van Riper
affair reflect fundamental differences of opinion on how to pursue the war on
Iraq.
"One way is to march straight to Baghdad, blowing up everything in
your way and then by shock and awe you cause the regime to collapse," Pike
says. "That is what Rumsfeld is complaining about when he talks about
unimaginative plodding. The alternative is to bypass the Iraqi forces and
deliver a decisive blow."
Van Riper denies being opposed to new military thinking. He just thinks
it should be written in plain English and put to the test. "My main
concern was that we'd see future forces trying to use these things when they've
never been properly grounded in an experiment," he says.
The name Van Riper draws either scowls or rolling eyes at the Pentagon
these days, but there are anecdotal signs that he has the quiet support of the
uniformed military, who, after all, will be the first to discover whether the
Iraq invasion plans work in real life.
"He can be a real pain in the ass, but that's good," a fellow retired officer told the Army Times. "He's a great guy, and he's a great patriot, and he's doing all those things for the right reasons."
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